Riz Zaki

Book Cover Designs

Generative art book covers created for Jorge Luis Borges short story collection. 

 
 
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Story

free-form narratives
microinteractions / motion media

Tools Used: 

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Story employs the mental models of the iBooks and Kindle reading paradigms and opens it up for a more open exploration of a narrative space. Story relies on the tradition of text-based adventure games for its four-way page turning. It calls to more recent developments in card based micro-interactions with old-fashioned "Chose your Own Adventure" series of books.


 

A new approach to Twine

Twine is a tool for creating interactive narratives using a simple graphic interface. Currently Twine outputs directly to HTML as hypertext. While Twine offers writers a rich toolset for writers to create stories, it does not offer a user-friendly interface for publishing. Story attempts to create a front-end to Twine generated narratives. 

 

 
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Basic Control Scheme 

Creation of basic controls and screens used in navigating interface. Scheme relies on swipe gestures as well as established cues from current eBook applications. 

 
 
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Interactive fiction

Explore areas through text in the tradition of early text adventure games. 

 
 
 

Non-linear storytelling

Writers can develop free-form narrative structures. 

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Multiple narrative paths

Branching narrative structures with a card interface. 

 
 
 

Textual navigation

Explore areas through text in the tradition of early text adventure games. 

 
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